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TzTok-Jad,
commonly called "Jad" or "The 702", is the highest-leveled monster in all of runescape, and it can easily kill most players in one hit with any of its three attacks: a melee attack with its claws, a blast of
magic in the form of a fireball, and causing a boulder to drop from the ceiling as a ranged attack. To add to the challenge,
players must fight TzTok-Jad single-handedly. TzTok-Jad is powerful enough to be a danger to any player regardless of strength,
skill, or equipment.
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TzTok-Jad is the end monster of the TzHaar Fight Cave minigame, and this is the only place where it can be found. Although Jagex suggests that their players take short breaks in between playing[1] and encourage players not to spend large amounts of time on the game[2], battling your way to TzTok-Jad will almost always require in excess of 90 minutes of solid gameplay. Previously, logging
out during the fight caused the minigame to end and forced players to restart; however, now if a player logs out in between
stages, they will reappear at the stage they left. There will be a few seconds of delay between logging in after a save and
when the monsters actually start to appear, and twice that time when the player logs out right before TzTok-Jad, so run to
a safespot and turn on your prayer at this time.Once TzTok-Jad is reached, fighting him requires a lot of skill and decent reflexes with the mouse. It
is possible to engage TzTok-Jad using melee, but it requires skill to switch between Protect from Melee, Protect from Missiles, and Protect from Magic prayers (recommended only for more experienced players). TzTok-Jad uses all three types of combat to engage the player. Therefore,
a combination of Ranged attacks and Prayer is usually preferred. A sharp eye and swift reflexes are necessary to stand any chance of defeating this monster. TzTok-Jad will use either magic or ranged
attacks to defeat a player that is not meleeing him. It is critical that players know the warning signs for these attacks
and switch between the protection prayers accordingly before the attack lands: - Melee: TzTok-Jad thrusts forward with a sharp bite without delay for those who
choose to come close to melee him.
- Magic: TzTok-Jad rears up on his hind legs
and dangles his forward legs for a few seconds before launching a fireball from his mouth at the player.
- Ranged: TzTok-Jad rears up on his hind legs, then slams down his forward legs onto the ground causing a boulder
to fall on the player (it is not possible to evade this boulder by running).
All of TzTok-Jad's attacks can deal up to 97 damage,
meaning that one mistake could end up in a loss. Fighting TzTok-Jad
Once TzTok-Jad is reduced to half health, he will summon four Yt-HurKots to come and heal him repeatedly - the player must deal with them whilst warding off TzTok-Jad's attacks. After you kill these
Yt-HurKot, they will re-appear and persist to heal TzTok-Jad, causing you to have to concentrate on them rather than Jad to
draw their attention to you. The only way to ensure that they do not re-appear, is to make sure you kill them before they
heal TzTok-Jad to full health.(Also they can be distracted by hitting them one time, and getting them stuck behind Jad or
a rock, causing them to stand there and do nothing.) Rewards
TzTok-Jad does
not drop any items. Once players manage to beat this monster, however, they will be rewarded with the much-coveted Fire Cape along with 8,032 Tokkul. The Fire Cape is untradeable, so it is a very clear symbol to other players that the player has defeated this mighty foe.
This special cape is also the only cape to date that is animated. Unfortunatly beating TzTok-Jad again will not reward players
with another fire cape, but players will receive 16,032 Tokkul instead.
add me "real sit"
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